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Update: 8 May 2026

Update: 8 May 2026

From the Multicrew Tank Combat wiki

Previous17 April 2026Next13 June 2026

New vehicle: Borsuk

A Polish amphibious IFV, joining T3 Schwalb. It carries the ZSW-30 remote turret, which keeps the crew down in the hull, and Spike ATGMs for the armoured targets its 30 mm cannot deal with.

Borsuk

Changelog

New vehicles

  • Borsuk, T3 Schwalb

Vehicles and balancing

WW2

  • Fixed missing ammo on the M3 Lee
  • Redid T-34-85 armour
  • Replaced the M4A2E8 with the M4A3E8
  • German vehicles fitted with mortars can now rotate them
  • Added the missing mortar to the Maus

Cold war

  • Fixed the XM578 overperforming
  • Armour gap fixes on the M60, IS-3, T-54 and Obj. 279
  • The Begleitpanzer is now usable by engineers
  • Added an HE round to the M163
  • Fixed incorrect M393A2 HESH stats on some vehicles
  • Fixed missing armour on the Fox Milan

Modern

  • Fixed Ka-52 glass overperforming
  • Added roof composites to the Challenger 2
  • Adjusted 25 mm Bushmaster accuracy
  • Fixed K5 damage models on the T-72B, T-72B1, T-72B3, T-90A, Burlak, TOS-1, T-80U, T-80UM-1, T-80UE-1 and Object 640
  • Added the time fuze back to the Rosomak
  • Updated Rosomak optic values
  • Adjusted the M1A1SA CWS optic
  • Fixed the XM964 overperforming
  • Adjusted the upper front plate layout on every T-72 and T-90 chassis
  • Fixed ZTZ99A turret side armour
  • Fixed an armour hole on the BMP-1 Kliver
  • Fixed a floating decal on the MT-LB platform
  • Adjusted 3UBM22 and 3UBM21 stats
  • Fixed the Cheonma blowout door model being too wide
  • Fixed CV9040 BILL launcher elevation
  • Fixed the incorrect gear count on the HIMAG
  • Fixed HSTV-L side armour being too thin
  • Adjusted 3UBR8 dispersion
  • Fixed incorrect velocities for the JM33 and 3BM46
  • Fixed M109 commander cupolas not rotating

Other

  • Fixed the drone letting you enter a vehicle while it is in use
  • All wheels and roadwheels now have armour
  • Added crank support for inverse kinematics on the S-60 and MT-LB AA
  • Added more inverse kinematics rigs
  • Fixed ATGM accuracy being affected by barrels
  • Binoculars no longer get blocked by your own character

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