• Vehicles
  • Teams
  • Shells
  • Infantry weapons
  • K/D table
  • Winrate
  • Compare
  • Armour visualizer
Weapons and ammunition
  • Armour and penetration
Gameplay
  • Conquest
  • Glossary
Anti-ERA round

Anti-ERA round

From the Multicrew Tank Combat wiki

Updated 19 September 2026
Contents
  1. How it works
  2. Rounds
  3. Protection removed

An anti-ERA round is a round built to get past ERA. A normal round has to get through the panel's full protection and then the plate behind it. An anti-ERA round gets through the panel as if part of it, or all of it, was not there.

Most anti-ERA rounds are APFSDS with a special tip. A few top-attack missiles and shells have the same ability. Their warheads meet a panel's kinetic protection the way solid shot does, and not its HEAT protection.

Every one of these rounds has an ERA tip value on its shell page. APFSDS rounds that have one are also labelled "anti-ERA" in their type.

How it works

The ERA tip value is how much of a panel's protection against solid shot the round removes. A round with an ERA tip of 1 removes all of it from an old panel. A round with 0.15 removes 15%.

Modern panels fight back. The panel's tandem resistance, the same value that protects it from tandem warheads, reduces the effect. Against Kontakt-5 the reduction is tiny. Against Relikt, Duplet and Monolith it is large. That is what ERA tips above 1 are for.

The exact amount, for any round against any panel:

protection removed = ERA tip × (1 − tandem resistance2)

The result never goes above 100%.

Tandem resistance is the "Against tandem" figure on the ERA page, written as a fraction. For DM53 against a Relikt front panel that is 0.4 × (1 − 0.82), which comes to 14%.

An example with Kontakt-5:

RoundERA tipProtection the panel loses
Any round without a tipNone0%
DM530.439%
M829A3198%

Ordinary HEAT rounds get no anti-ERA effect. For HEAT, see Tandem warhead.

Only the first thing it touches counts.

The tip only works on the first destructible part the round hits. If a rubber skirt or an external fuel tank sits in front of the real ERA, the skirt soaks up the effect and the ERA behind it works at full strength.

Rounds

ERA tipRounds
0.15DM43A1, OFL 120 F1, OFL 120 F2
0.4DM13, DM53, DM53A1, DM73, K279, SHARD®, Type 10, XH 45
1M829A3
1.66M829A4
2DM702A1, KSTAM-II, POLYNEGE, TOW-2B

Protection removed

How much of its protection against solid shot each panel loses. The columns are the ERA tip of the round that hits it.

Panel0.150.411.662
Kontakt-115%40%100%100%100%
Rubber skirts and flaps15%40%100%100%100%
ERAWA-115%40%100%100%100%
Kontakt-515%39%98%100%100%
ERAWA-213%34%84%100%100%
FY-211% to 15%30% to 39%75% to 98%100%100%
Relikt, side panels11%30%75%100%100%
FY-411%30%75%100%100%
Kaktus10%26%64%100%100%
4S22 and 4S248%23%56%94%100%
ARAT-18%23%56%94%100%
Nozh8%20%51%85%100%
ARAT-25%14%36%60%72%
ROMOR-A5%14%36%60%72%
Relikt, front panels5%14%36%60%72%
Duplet4%11%28%46%56%
FY-54%11%28%46%56%
Monolith4%11%28%46%56%
NERA3% to 8%8% to 23%19% to 56%32% to 94%38% to 100%
Composite screens3%8%19%32%38%
Weapons and ammunition
  • Shells
  • Infantry weapons
  • Armour and penetration
  • Line-of-sight thickness
  • Explosive reactive armour
  • Tandem warhead
  • Anti-ERA round
  • Slat armour
  • Penetration
  • Ricochet
  • Damage

Related pages

Explosive reactive armour
Tandem warhead
Glossary
Armour and penetration
Penetration
Damage
On this page
How it worksRoundsProtection removed

multicrew.wiki

The official wiki for Multicrew Tank Combat

  • GitHub
  • Discord
Content is available under CC BY-NC 4.0