20mm Rh202

# DM51A2

Type
: HE

## [Projectile](/md/mtc/shells/20mm-rh202-dm51a2.md#projectile)

Mass
: 0.13 kg

Velocity
: 1,045 m/s

Max penetration
: 2 mm

Projectile diameter
: 20 mm

Rounds per minute
: 800/min

Angular dispersion (1σ)
: 0.87 mrad

## [Damage](/md/mtc/shells/20mm-rh202-dm51a2.md#damage)

Max damage
: 159 HP

Humanoid damage
: 300 HP

Explosive mass
: 0.011 kg

Explosion radius

This is the radius of the explosion, and not the kill radius. Drop-off applies in-game
: 5.382 m

Kill radius

This is the maximum distance from the center of the explosion where humanoid death is guaranteed
: 0.334 m

## [Penetration](/md/mtc/shells/20mm-rh202-dm51a2.md#penetration)

| Distance/Angle | 0°   | 30°  | 60°  |
| -------------- | ---- | ---- | ---- |
| 0 m            | 2 mm | 2 mm | 2 mm |
| 100 m          | 2 mm | 2 mm | 2 mm |
| 500 m          | 2 mm | 2 mm | 2 mm |
| 1,000 m        | 2 mm | 2 mm | 2 mm |
| 2,000 m        | 2 mm | 2 mm | 2 mm |

## [Vehicles with this shell](/md/mtc/shells/20mm-rh202-dm51a2.md#vehicles)

- [KPz-70](/md/mtc/vehicles/kpz-70.md)
- [Leopard 2K (T11)](/md/mtc/vehicles/leopard-2k-t11.md)
- [Marder 1A3](/md/mtc/vehicles/marder-1a3.md)
- [Marder A1](/md/mtc/vehicles/marder-a1.md)
- [Wiesel 1A0](/md/mtc/vehicles/wiesel-1a0.md)
- [Wiesel 1A4](/md/mtc/vehicles/wiesel-1a4.md)
